Alexander Jean-Claude Bottema's Java Pacman (version 2.04)
Myself
I am a Ph.D. student at the university of Uppsala (SWEDEN), working in
the area of implementation of programming languages and especially
concurrent functional programming languages. You can consult me for
programming assignments, e.g. Java Inter/Intranet applications.
Pacman
It takes a while to load, so please be patient.
- Move Pacman with Y, G, J and N for Up, Left, Right and Down
respectively. Arrow keys works only in the appletviewer, but
the numeric keypad and the mouse clickable buttons at
the bottom of the game console can also be used to control
Pacman.
- You will receive an extra life at 10000, 50000, 100000 and
500000.
- Enter your name in the text field to automatically send
score registrations to my high-score server. Of course, this
works only if you are connected to the net.
Thanks to:
- Toru Iwatani et. al, for a great game design!
- Jim Graham, for answering my questions in comp.lang.java.
- Jan Sjödin and Anders Lindgren, for comments and such.
Address
Email: alexb@csd.uu.se
Smail: Alexander Jean-Claude Bottema
Murargatan 18C 2 1/2 alt. Stanganvägen 13
754 37 UPPSALA 140 41 SORUNDA
SWEDEN SWEDEN
Phone: 018-25 54 82 08-530 43267