if (fightskill==ARCHERY) { if (chars[i].npc==0) soundeffect2(i, 0x2, 0x38); x=RandomNum(1,3); if (x==1) { inititem(itemcount); sprintf(items[itemcount].name,"#"); items[itemcount].ser1=itemcount2/16777216; items[itemcount].ser2=itemcount2/65536; items[itemcount].ser3=itemcount2/256; items[itemcount].ser4=itemcount2; if (bowtype==1) items[itemcount].id1=0x0F; else items[itemcount].id1=0x1B; if (bowtype==1) items[itemcount].id2=0x3F; else items[itemcount].id2=0xFB; items[itemcount].x=chars[k].x; items[itemcount].y=chars[k].y; items[itemcount].z=chars[k].z; items[itemcount].priv=items[itemcount].priv|0x01; senditem(i,itemcount);